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# العنوان سنة البحث
41 Comparative Analyses Based on Simulations to Improve Energy Consumption in Office Buildings in Egypt 2021
42 Utilising Urban Gamification for Sustainable Crime Prevention in Public Spaces: A Citizen Participation Model for Designing Against Vandalism 2021
43 The Impact of University Campuses on City Urbanization: A Syntactic and Socio-Spatial Analysis of Kyushu University Campuses in Japan 2021
44 The Role of Social Mechanisms in Achieving the Optimal Healing Environment for Oncology Patients Rooms (Adolescents and Young Adults Category-AYA) 2021
45 Using Urban Gamification to Promote Citizen Participation for Designing Out Graffiti in Public Spaces 2021
46 Life cycle cost analysis on three high-performance glazing systems for an office building in New Cairo, Egypt
2020
47 Utilization of Unity Game Engine as an Approach of Studying the User Experience in Architectural Education 2020
48 Design framework for robotic surgery wards at hospitals: Computational implementation 2020
49 A study for daylighting efficiency in high-rise residential in Asyut- Case study: Al-Nasr residential buildings.


Assiut University Bulletin For Environmental Researches. ISSN 1110-6107. Oct. 2020.
2020
50 Outdoor space quality: Impact of deep canyon thermal comfort in an urban residential community 2020